- Refined Total Annihilation mod: BA's lineage traces back to Total Annihilation and the mods that refined its classic graphics and gameplay across decades.
- Competitive Gameplay: BA has matured through years of playtesting by veteran players in both casual and tournament settings. Faction and unit choices offer many unique tactical possibilities.
- Stable Balance: BA is conservatively balanced to favour strategic play. Every unit has a role and few units get truly obsolete as the game progresses.
Balanced Annihilation runs competitive 1v1 tournaments that attract many dedicated players. At 42 players the 2021 Crown Cup 2 tournament was the largest tournament in Spring's 16 year history. Players battle for the BA crown, a unique in-game item for the commander that can only be aquired by winning the event. The current holder Cartouche is undefeated.
Balanced Annihilation's history traces back to the mod Absolute Annihilation by Caydr (2002-2006). AA was based on ÜberHack by Brave Sir Robin (1998-2002). The Swedish Yankspankers work on the TA Demo Recorder (1999-2004) made it possible for AA to be ported to 3D and these efforts led to the creation of Balanced Annihilation in 2006 using the Spring engine. Zero-K and BAR were both forked from Balanced Annihilation in the past.